ShadowPulse

Janik Valler (DE) With “ShadowPulse” you have the power to manipulate pulsating black and white color gradients in the room simply by moving around. The pulsations are perfectly synchronized to its accompanying soundscape and creates a new composition every time. You can explore the interplay of light, shadow, and sound as you shape and […]
_knowledge_and_consent_

Isabel Schulz (AT) “_knowledge and consent_” is an interactive project designed for the Deep Space and focuses on the collection of personal user data on the Internet. “if there is no price, you are the product.” As soon as a visitor steps into the Deep Space, the program collects and tracks their steps in […]
Microbial World

Jelena Mönch (DE) Ever wondered what those tiny bacteria that inhabit our world actually look like? “Microbial World” offers you the chance to explore that! By using captivating visuals of microbes, this interactive platform provides a gateway to the world of science. It brings the microbial realm to life by generating ever-changing structures in […]
Gravity Game

Jakob F. Luckeneder (AT) A deep space application that gives each user the power of gravity. After some time, the deep space gets filled with colorful objects that can be accelerated, slowed down, bounced around and even caught in an orbit around you. The application is designed to give the users a feeling for […]
MeatLove

Paul Klusacek (AT) Our consumption habits, as the cause of factory farming, will continue to persist for a long time and now are more prevalent than ever. Not only does it control our daily lives, but it also contributes to animal suffering and the destruction of our environment. The installation showcases the production of […]
Radiant Garden

Sylva Ježková (CZ) The topic is having a relaxing, fun experience growing a glowing garden. Radiant Garden is an interactive projection with colorful, radiant assets contrasting with a black background. It is inspired by the way bees view colors. Upon entering the floor projection, a randomly generated flower bud is assigned to the player. […]
Spiro

Holunder Heiß (AT) Spiro is an interactive piece for the Deep Space Environment where 2 persons can generate unique Spirograph like patterns by meeting in the space and staying close together. The patterns need time to develop and force the connected persons to stay close for a while in order to see the result. […]
Facing

Simon Hehl (DE) As you are looked at by the camera you immediately realize that it’s effectively a kind of eye […] I’m constantly thinking that I’m being watched […] I can feel the gaze on me and that brings me a lot of satisfaction […] You just want to have this look […] […]
vis

Ania Böhaker (AT) “vis” is a program for the Deep Space inspired by gravitational waves. The players bend the surface beneath them. The color below them changes depending on how many players are standing next to each other and accordingly the depth of the curvature. This is used in the game where spheres have […]
Self Dissolution

Kevin Blackistone (US) This work explores the personal interior and dissolves it through collective interaction. Participants occupying the space are scanned to reveal layers of a hybrid human radiological volume. As these layers build up, more of its form is revealed. Meanwhile, the number and proximity of individuals creates distortionary fields—blending this form into […]